How can children in rural areas with limited access to books learn to read — and truly understand what they read? Our latest study explores how digital learning tools, specifically GraphoGame and the Comprehension Game, help children first acquire basic reading skills and then develop full literacy — the ability to learn efficiently through reading. Conducted in rural Zambia, our research shows that children using these tools made significant gains in both decoding text and comprehending school subjects. Parents, inspired by their children's progress, also improved their literacy — even learning to use AI chatbots. These findings suggest that digital games can bridge the literacy gap in underserved regions and offer a scalable solution to the global reading crisis.